Crow d Размер             to Spot Cheating — КиберПедия 

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Crow d Размер             to Spot Cheating

2021-02-05 77
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Небольшой crowd                   +8

Средний crowd                       +12

Крупный crowd                       +16

Massive mob                           +20

 

Outnumbere d: If one side of the battle outnumbers the others by less than a 2:1 ratio, the СЛ for that side to improve the attitude of the crowd or to gain victory points increases by 2. If one side outnumbers all others by a ratio of 2:1 or more, the СЛ for that side to improve the attitude of the crowd increases by 6. These increases to the СЛ end or are reduced to the appropriate level if the numbers become even or if the 2:1 ratio of combatants is ever brought down to outnumbering the other sides by less than a 2:1 ratio.

Unfair A dvantage: If one side of the battle has an obvious unfair advantage (for example, one side starts the battle in a fortified position or has better weapons and броня, or its opponents are not armed at all), the СЛ to improve the attitude of the crowd is increased by 2. A GM can increase the СЛ by as much as 6 if the unfair advantage is severe enough.

Bribery or Coercion: Crowds can be bribed or coerced. Typically a successful bribe or attempt at coercion involves paying some amount of gold based on the crowd размер, and succeeding at a Дипломатия check with a СЛ based on the размер of the crowd. If the gold is pпомощь and the Дипломатия check fails, the side gains a penalty for cheating instead, though the gold is still spent. If the check succeeds, the СЛ to improve crowd reaction and gain victory points decreases by 2. For every 5 points over the СЛ by which the combatants make the check, the СЛ to improve the crowd’s attitude or to gain a victory point decreases by 1.

 

Crow d Размер                       Дипломатия СЛ      Gol d P помощь

Небольшой crowd СЛ 15           25 зм

Средний crowd  СЛ 20          250 зм

Крупный crowd  СЛ 25          750 зм

Massive mob      СЛ 30         2,000 зм

 

AFFECTING THE CROWD’S ATTITUDE

For a combatant to affect the crowd’s reaction in some way, he must usually accomplish some visible combat display that has a chance of motivating the crowd toward a new attitude. If the crowd cannot see the combatant (because of total concealment, невидимость, improved cover, or total cover), he cannot affect the crowd’s attitude in any way, but concealment and lesser forms of cover do not affect a combatant’s ability to affect the crowd.

When a combatant выступлениеs or causes one of the triggers described in the sections that follow, he can typically make a постановочный бой check as a быстрое действие (or a свободное действие if the creature has the Master Combat Выступлениеer черта; see page 109) to improve the attitude of the crowd. The быстрое действие usually involves some form of flourish, display, or show in the attempt to grab the attention of the crowd. If the combatant has a performance черта, the action that triggers the check may involve some form of movement or effect. Sometimes a постановочный бой check can be made as a free or an прерывающее действие. Making a performance check as a свободное действие does not allow a character to take any special action granted to him by a performance черта (unless he has the Master Combat Выступлениеer черта), and making a постановочный бой check as an прерывающее действие or as no action never allows a character to выступление a special action granted by a performance черта (even if he does have the Master Combat Выступлениеer черта).

Other times, a постановочный бой check must be performed. These mandatory постановочный бой checks are not actions, and usually have detrimental effects if the check is not successful.

The following are the standard triggers for making a постановочный бой check. The triggers are organized by the action type required to attempt or to make the постановочный бой check.

 

БЫСТРОЕ ДЕЙСТВИЕ CHECKS

The following triggers allow a character participating in a постановочный бой to make a постановочный бой check as a быстрое действие. A character can always opt not to make a постановочный бой check that requires a быстрое действие. Some черты, called performance черты, allow a character to выступление other actions as part of the постановочный бой check. These черты can be found in Chapter 2.

Атака с разбега: Whenever a combatant hits with a атака с разбега attack, she can make a постановочный бой check as a быстрое действие. Боевые маневры: Whenever a combatant successfully выступлениеs any боевой маневр, she can make a постановочный бой check as a быстрое действие.

Dealing Maximum Damage: Whenever a combatant deals maximum damage with a damage roll (weapon or spell, but not including атака исподтишка or other variable урон за точность), she can make a постановочный бой check as a быстрое действие. She gains a penalty or bonus on this check based on the type of weapon or spell she uses. Light weapons take a –4 penalty on the check, one-handed weapons grant neither a bonus or a penalty, and two- handed or exotic weapons grant a +2 ситуативный бонус on the check. Spells grant a bonus on the постановочный бой check equal to half their круг заклинания.

Energy Spells an d Effects: Crowds tend to respond to flashy spells and effects. If a combatant casts a spell or produces an effect that deals acid, cold, fire, electricity, force, or sonic damage in a visible way (including weapons with особые способности like огненного взрыва or грозового взрыва that deal bursts of energy damage on critical hits), she can make a постановочный бой check as a быстрое действие.

Feint: If a combatant successfully feints against an enemy, she can make a постановочный бой check as a быстрое действие. Стук ing Opponent Распластан: When a combatant стукs another combatant распластан, she can make a постановочный бой check as a быстрое действие.

Multiple Hits: If a combatant has more than one attack on her turn and hits an opponent with at least two of those attacks, she can make a постановочный бой check as a быстрое действие. She gains a +2 bonus on this постановочный бой check for every attack she hits with beyond the second.

 


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