Magic firearm особые способности — КиберПедия 

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Magic firearm особые способности

2021-02-05 81
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The following особые способности are exclusively for firearms.

 

 УДАЧАY   

Aura moderate Превращение; CL 8th; Price +1 bonus

DESCRIPTION                                       

This особая способность can only be placed on one-handed or two-handed firearms. A удача y firearm has its own magical reservoir of кураж (see page 9). Usually this кураж is stored within the marks of an engraving or in a trinket that hangs from the firearm. Often these marks take the form of священное symbols or fetishes, but such a reservoir can take just about any form. This reservoir holds 1 кураж point, which is refreshed at the start of each day. Whether or not the wielder of a удача y firearm has any deeds (see page 10), she can always spend 1 кураж point from the удача y firearm to reroll an attack from it that would result in a misfire. When the wielder does so, she must take the second result, even if that attack roll also results in a misfire.

CONSTRUCTION                                       

Requirements Ремесло Magic Arms and Armor, героизм, creator must be a кураж user

 

 УДАЧАY, GREATER

Aura moderate Очарование; CL 12th; Price +3 bonus

DESCRIPTION                                           

This особая способность can only be placed on one-handed or two- handed firearms. A greater удача y firearm is nearly identical to a удача y gun, but its reservoir holds 3 кураж points instead of 1.

A firearm cannot have both this особая способность and the удача y

особая способность.

CONSTRUCTION                                       

Requirements Ремесло Magic Arms and Armor, greater героизм, creator must be a кураж user

 

 RELIABLE 

Aura moderate Превращение; CL 8th; Price +1 bonus

DESCRIPTION                                           

This особая способность can only be placed on firearms. A reliable firearm is enchanted so that it is less likely to jam than other firearms. This Очарование reduces the misfire value of the affected firearm by 1 (minimum 0). This reduction occurs after any increases are calculated for firing with the сломан condition, or for any other effect that might increase the misfire value of a firearm.

CONSTRUCTION                                       

Requirements Ремесло Magic Arms and Armor, починка

 RELIABLE, GREATER

Aura moderate Очарование; CL 12th; Price +3 bonus

DESCRIPTION                                           

This особая способность can only be placed on one-handed or two- handed firearms. A greater reliable firearm is enchanted so as to be less likely to jam than other firearms. It reduces the misfire value of the affected firearm by 4 (minimum 0). This reduction occurs after any increases are calculated for firing with the сломан condition, or for any other effect that might increase the misfire value of a firearm. A firearm with greater reliable cannot have the reliable особая способность.

CONSTRUCTION                                       

Requirements Ремесло Magic Arms and Armor, ремонт


 

WONСУOUS ITEMS

The following wondrous items either enhance firearms or protect against them.

 

 AMULET OF BULLET PROTECTION

Aura faint Преграждение; CL 5th

Slot neck; Price 1,500 зм (+1), 6,000 зм (+2), 13,500 зм (+3),

24,000 зм (+4), or 37,500 зм (+5); Weight

DESCRIPTION                                                             

This amulet, usually ремеслоed from the splintered remains of spent firearm bullets shaped into a rough священное symbol or clover, grants the wearer a удача bonus to КБ against firearm attacks that target touch КБ.

CONSTRUCTION                                                          

Requirements Ремесло Wondrous Item, милость божества, creator’s caster level must be at least three times the amulet’s bonus; Cost 750 зм (+1), 3,000 зм (+2), 6,750 зм (+3), 12,000 зм (+4),

18,7500 зм (+5)

 

 СУY LOAD POWDER HORN

Aura faint Воплощение; CL 3rd

Slot none (see below); Price 2,000 зм; Weight 1 lb.

DESCRIPTION                                                             

This magical powder horn holds 20 doses of black powder. Furthermore, when a firearm is loaded with black powder directly from this horn, the horn creates a Небольшой pocket of air that envelops the gun and allows that shot to be fired underwater or in an area lacking air, such as a vacuum. Once

the gun is loaded with powder from the dry load powder horn, it retains the pocket of air for 10 minutes or until the firearm is fired, whichever comes first.

Firing a firearm that has been loaded from this horn underwater still incurs the –2 penalty on attack rolls for every 5 feet of water the bullet passes through, in addition to the normal penalties to range. When a shot loaded from a dry load powder horn results in a firearm explosion while underwater or in an airless environment, that explosion occurs normally.

CONSTRUCTION                                                          

Requirements Ремесло Wondrous Item, air bubble (see page 222);

Cost 1,000 зм

 

Far - Reaching Sight                                                     

Aura faint прорицание; CL 3rd

Slot none (see below); Price 4,000 зм; Weight 1 lb.

DESCRIPTION                                                             

This sight can be attached to a single two-handed firearm. When this is done, the sight becomes part of the weapon, but can be removed from that weapon with a действие полного хода.

A firearm wielder can choose to spend a действие полного хода to make a single shot with a firearm that has this sight. When she does, she can resolve the attack against the touch КБ of her target regardless of the шаг дистанции. A firearm can have only one sight attached to it at a time.


 

CONSTRUCTION                                       

Requirements Ремесло Wondrous Item, верный удар; Cost 2,000 зм

 

 FIGURINE OF WONСУOUS POWER (SLATE SPIDER)     

Aura moderate Превращение; CL 11th

Slot none; Price 10,000 зм; Weight 1 lb.

DESCRIPTION                                           

This figure of won drous power uses the same general rules for all magic items of this type (Core Rulebook 513).

This статуяtte of a spider with stubby legs can be used once per day for 1 minute. When activated, the figurine spouts longer, segmented legs, and scampers about the activator, picking lint off robes, chiseling grime from броня, or otherwise grooming its activator. If приказed to do so as a свободное действие, it perches on the muzzle of a one-handed or two-handed firearm barrel and, after the firearm is fired, travels down the barrel and cleans out the firearm. Each time the slate spider cleans a firearm, the next shot the firearm fires has no chance of misfiring.

When animated, a slate spider has 1 hit point and is considered an attended object. An animated slate spider воля never willingly leave space of its animator.

CONSTRUCTION                                       

Requirements Ремесло Wondrous Item, animate objec t;

Cost 5,000 зм

 

 OIL OF ТИШИНА  

Aura faint Иллюзия; CL 5th

Slot none; Price 250 зм; Weight

DESCRIPTION                                           

When applied to a one-handed or two-handed firearm, this strange grayish oil renders that firearm silent for 1 hour. Five vials of oil of тишина can be used in conjunction to тишина a Крупный firearm siege engine, and 10 can be used to тишина a Огромный firearm siege engine. The oil does not work on firearm siege engines that are Крупныйr than Огромный.

CONSTRUCTION                                       

Requirements Ремесло Wondrous Item, тишина; Cost 125 зм

 

 SEEKER'S SIGHT  

Aura moderate прорицание; CL 8th

Slot none (see below); Price 12,000 зм; Weight 1 lb.

DESCRIPTION                                           

This sight can be attached to a single two-handed firearm. When this is done, the sight becomes part of the weapon, but can be removed from that weapon with a действие полного хода. A firearm wielder using a firearm that has this sight can choose to spend a действие полного хода to either locate an невидимость creature within line of sight or make a single shot that ignores the невидимость of a creature that she knows is in the area. A firearm can have only one sight attached to it at a time.

CONSTRUCTION                                       

Requirements Ремесло Wondrous Item, истинное зрение; Cost 6,000 зм

 

 

ГЛАДИАТОРСКОЕ ОРУЖИЕ

Almost every culture features боецs who fight for sport and entertainment. While only the most decadent or evil cultures enjoy all-out blood sports in which the combatants fight to the death for the pleasure of the crowd, even the most benign societies enjoy the spectacle of armed conflict. These conflicts often require specialized weapons and training to get the most out of such постановочный бой.

The following weapons are all performance weapons. Performance is a weapon quality that grants бонусы when using the weapon in постановочный бой (see page 153). Performance weapons tend to be the preferred weapons of боецs who fight in the arena or some other forum where showmanship is just as important as scoring a debilitating blow or смертельный hit, and these weapons are often well known to the spectators of such events.

There is another way in which a weapon can gain the performance quality. A creature can take the Performance Мастер Оружияy черта (see page 112), which allows any weapon it wields to gain the performance quality.

Примечание: All of the following weapons have the performance quality, which is described below.

Performance: When wielding this weapon, if an attack or боевой маневр made with this weapon prompts a combat performance check, you gain a +2 bonus on that check.

 


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