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Improved legendary influence

2021-02-05 72
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Each legend grants you more of its power in return for greater influence.

Предпосылки: Legendary Influence†, lesser spirit powerOA and propitiationOA class features.

Benefit: For each spirit you can channel, choose a second черта other than an item Созидание черта. Whenever you allow a spirit to gain 1 point of influence over you to gain that spirit’s associated черта via Legendary Influence, you can allow that spirit to gain 1 additional point of influence over you to gain the second черта.

 

IMPROVED SABOTAGING SUNDER (COMBAT)

You become further адепт at sabotaging your foes’ items.

Предпосылки: Str 13, Разрушение+, Сокрушительный Удар, Sabotaging Sunder†, Механика 9 ranks.

Benefit: You do not provoke an внеочередная атака when performing  the special sunder combat maneuver from the Sabotaging Sunder черта. In addition, you can attempt to Использование that maneuver on items held by the target, but you still cannot do so against items hidden in a bag, a pack, or another container.

 

INCITE PARANOIA (COMBAT)

You can convince anyone of her allies’ ill intent.

Предпосылки: Int 13, Защитная Стойка, Обманщик, Финт++, Финт+, базовый модификатор атаки +6.

Benefit: When you successfully feint in combat, if you succeed by 5 or more, the target no longer provides flanking to its allies and no longer gains or grants the benefits of teamwork черты until the beginning of your next turn.

In addition, when you attempt a Блеф check to lie and the lie implies that one or more of the target’s allies have betrayed her or are secretly against her, your lie is one step more believable than normal, from far-fetched to unlikely and from unlikely to believable (if the lie was already less believable than far-fetched, this черта has no effect).

 

ИНТУИТИВНЫЙFUL ADVICE

You teach others how to make the most of their skills.

Prerequisite: Выступление (красноречие) 3 ranks.

Benefit: You can attempt a skill check to Помощь an ally within 30 feet with a skill in which you are trained. This takes 1 minute, and during that time, you need only speak and be heard by your chosen ally to offer this Помощь. The bonus you grant is +2, regardless of any other effects that would alter your Помощь another bonus. This bonus applies to all checks the ally attempts with that skill for 1 Дня and does not stack with any other Помощь another bonus. Whether you succeed at or fail the skill check to Помощь another, you can attempt to Использование this ability only once per Дня for each ally.

 

INSPIRING ХРАБРОСТЬ (COMBAT)

Your Храбрость inspires Храбрость in others.

Предпосылки: Cha 13, Храбрость class feature.

Benefit: As long as you are conscious and not шок, Ступорd, or замешательство, allies within 30 feet who can see and hear you gain your Храбрость bonus on испытания against Ужас. If you have Improved Bravery†, they gain your Храбрость bonus on испытания against all Разум effects. If you have Social Bravery†, your Храбрость bonus is added to the DC of checks to demoralize them, feint against them, change their attitude, or convince them to выступление a request.

 

INSPIRING MENTOR

Others listen to your words of encouЯростьment and выступление acts above and beyond as a result.

Предпосылки: Cha 13, Вдохновение мастерство выступление барда.

Benefit: Вдохновение мастерство now affects all allies within 30 feet who can hear your performance, as long as they are attempting the skill you’ve selected.

Normal: Вдохновение мастерство only affects one ally.

 

INTOXICATING FLATTERY

You know how to compromise a target’s Приговор with lies.

Предпосылки: Обманщик, Блеф 5 ranks.

Benefit: You can flatter a creature in a protracted interДействие (taking at least 1 minute) to bestow in them an inflated sense of self worth that muddles their judgment. At the end of the tirade of flattery, attempt a Блеф check against a DC equal to 10 + the creature’s HD + the creature’s Мудрость modifier or equal to 10 + the creature’s Проницательность modifier, whichever is higher. If you succeed, the target takes a –2 penalty on Воля испытания, Wisdom- based skill checks, and Мудрость ability checks for 1 hour plus an additional hour for every 5 by which your result exceeds the DC. The target can remove the Эффект early by taking 10 minutes to compose herself. If you fail this check, any creature who Свидетельes the failure is immune to your flattery from this черта for 24 hours. If you fail by 5 or more, the target’s attitude toward you decreases by 1 step.

 

IRONCLAD LOGIC

You appeal to sound reasoning and fact, rather than to emotion, when attempting to sway others.

Предпосылки: Int 19, Дипломатия 3 ranks.

Benefit: You gain a +4 bonus on Дипломатия checks whenever you add your Модификатор Харизмы on those checks. If you have at least 10 ranks in Дипломатия and an Intelligence score of 27 or more, this bonus increases to +8. This bonus doesn’t stack with the bonus from Эксперт (Дипломатия), but this черта counts as Эксперт (Дипломатия) for the purpose of черты and other Стихии with Эксперт (Дипломатия) as a prerequisite. In словесный duels (see pages 176–181), when using Тактики to which you assigned an Intelligence-based skill, you can add your Intelligence modifier instead of your Модификатор Харизмы to the associated skill check.


 

LEGENDARY INFLUENCE

Each legend grants you more of its power in return for greater influence.

Prerequisite: Lesser spirit powerOA class feature.

Benefit: Immediately select one черта (other than an item Созидание черта) for each spirit you can channel. Whenever you выступление a seance to Поток a spirit, you can allow the spirit to gain 1 point of influence over you to gain access to that spirit’s Legendary Influence черта for as long as you Поток that spirit. You can Использование this дополнительная черта as a prerequisite for any черты granted by a spirit power (such as the champion’s legendary champion ability), but not for any other черты.

 


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