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У черных огромный материальный перевес.                          У черных огромный материальный перевес.

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             Ход белых. Найдите мат черным в два хода.                          Ходбелых. Найдитематчернымвтрихода.


COMMITTEE OF INTELLECTUAL PROPERTY RIGHTS OF THE MINISTRY
OF JUSTICE OF THE REPUBLIC OF KAZAKHSTAN

INNOVATIVE PATENT FOR INVENTION N 26576

TITLE: BOARD GAME “ROYAL CHESS 100”

          (VERSION by KOCHERGIN A.)

 

PATENTEE: Kochergin Alexandr

 

AUTHOR: Kochergin Alexandr

E-mail:    [email protected]

 

KZ A4 26576 All rights reserved

 

Russian-English translation by Kochergina Natalya

E-mail: [email protected]


CHESS.

"Gens una sumus" - "We are a family"

"What is ourlife –It’s a game!"

We have comeinto this world to play a single game at the cost of life. There is a lot of joy and sorrow in this game. But how beautiful this game is!  Life is a gift ofGod! Gift and interminable trust! Take this gift from the Lord of all the worlds. Take it with tears of joy.Let them be tears of revelation.With a smile on your lips in grief. Let it be new opportunities. Create your only unique Path. Remember, my friends! Only hard work for the benefit of all open to you worlds will not give the possibility to dry out your Lotus!

Chess is multifaceted. Chess is a game. The game is an integral form of activities for both children and adults. The game is necessary for everybody as a means of meeting the organic needs of self-expression and modeling social relations. Playing chess uniquely reflects and specifies the birth and life of ideas. The battle of ideas. Therefore chess has enormous emotional potential, comparable with the art of an actor, a musician, an artist, a scientist or an athlete. Consequently, chess combines elements of art, science and sports. In a game of chess there are neither rich nor poor, neither sick nor healthy, neither black nor white. Here everybody is equal. In the world of chess reigns discipline and order. In the world of chess there is one law: “If you touched - go!"

 

CHESS - 64

It’s unknown when chess appeared and who invented them. However, some findings indicate that two thousand years ago people already played chess. Many people argue that chess originated in India. Not later than in the V century Chaturanga (four component army) appeared in North India. At the turn of the VI - VII centuries Chaturanga evolved into shatranj (shatrang) - a game of two opponents, outwardly similar to modern chess, but with different rules.

No one would dispute that chess is associated with the number. It is necessary to calculate your options and those of the opponent, i.e. to materialize the arising original idea with the help of precise mathematical calculations at lightning speed or slowly. In mathematics, there are different value systems. Let’s consider the most ancient of them - binary. This system is based on two numbers 1 and 0 (spirit and matter, life and death, light and darkness, plus and minus, heat and cold, high potential and low potential, the alpha and omega of all the manifested life).

Decimal system assumes 10 numbers (0, 1, 2, 3, 4, 5, 6, 7, 8, 9).

The record of numbers in the binary system and its equivalent in the decimal system is demonstrated in the following example:

0000000-0, 0000001-1, 0000010-2, 0000100-4, 0001000-8, 0010000-16, 0100000 – 32, 1000000 - 64.

At the base of the binary system there is number 2 by the power of n (where n is the series of natural numbers 0, 1, 2, 3, etc.).

degree6   5   4    3   2   1   0

0001000 = 0x2 + 0x2 + 0x2 + 1x2 + 0x2 + 0x2 + 0x2 = 8 1x (2x2x2 = 8) = 8

degree6   5   4    3   2   1   0

1000000 = 1x2 + 0x2 + 0x2 + 0x2 + 0x2 + 0x2 + 0x2 = 64 1x (2 x 2 x 2 x 2 x 2 x 2 = 64) = 64

Only God knows when the binary system came into being. It was probably much earlier than Atlantis disappeared. Therefore, we can assume that chess was played in the infinitely remote antiquity. In the Middle Ages, chess was a "game of tsars" or "a game of kings." There is a king and а queen. Each side has the same number of pieces. The King is limited in movement, and the queen has complete freedom of movement. Equality seems to be violated. But the queen can be taken (killed), and the king only captured.       One has to pay for the freedom.

ROYALCHESS - 100.

As long as chess – 64 has existed so long the fundamental law of all manifested worlds has been violated in chess kingdom:

 

Everything that was manifested for life - all that must die!

 In chess - 64                          King remains immortal???

 In royal chess – 100               King can be taken!!!

 The King is dead.                  Long live the King!!!

 

Some sort of injustice is seen in chess kingdom. The king and queen have no heirs. It’s the inalienable right of the royal family to have children. In the chess kingdom all things are possible, it is a game. Let's give a king and queen a truly royal gift. Let them have children, Prince and Princess. Prince and Princess can not be without protection. Let them have one bodyguard each. When bringing up parents tend to restrict them in their actions to a certain age. Prince and princess, like all children, are also limited in their actions, but the right of the prince is to become a king, and the right of the princess is to become a queen. So, in the chess kingdom there appeared eight new players. The game has changed. The chessrboard has increased to one hundred cells. The infinite number of options opens to the eyes of a chess player in this realm. CHESS - 64 will still delight their fans with pearls and more new options for a long time. But ROYALCHESS – 100will carry its fans on the wings of imagination, intelligence and memory to the vast space of the chess cosmos.

In connection with the introduction of new rules unsolvable situations can occur during practice games.

To acquire a modern look, the rules of chess - 64 have been polished for centuries.

Please, improve the rules of behavior of your new chess pieces, too.

Let's play!

 

 


 

 

ROYAL CHESS - 100.

 

ROYAL CHESS - 100 allows new figures to appear on the chessboard.

The Prince and Princess + two pawns - white. The Prince and Princess + two pawns - black.

 

RULES OF THE GAME.

Pawns:

From the starting position white pawns can move to the 3,4 & 5th horizontals. Black pawns move to the 8,7& 6th horizontals.

If from the starting position a white pawn moves to the third horizontal (a black one to the 8th), then in the following step

it has the right to move to the 4th or 5th horizontal and the black one to the 7th or 6th horizontal. Further moves are to be

made according to the rules of сhess - 64.

a) passant capture: Since on the initial position the white pawn, standing, say, on cell d2, can be met by two pawns both on the right and left on the cells c4, c5 and e4, e5, and if this pawn went onto cell d5, then the right to take it on the aisle belongs to all pawns standing on these cells at their next go.                                                                                               

Chart 3.

b) if the pawns passed on to the field of transformation, they can be turned into any chess piece other than Prince, Princess or King. Other actions are taken by the rules of chess - 64.

Prince and Princess: The English spelling: Pr (prince), Ps (princess)

White Prince takes the black cell g1.                                                    The White Princess takes the white cell d1.

Black Prince takes the white cell g10.                                               The Black princess takes the black cell d10.

Straight moves (goes) and moves to by-pass one’s own pieces and the opponent's pieces.

 

Prince and Princess attend both white and black squares (cells) in any direction, but are limited in movement.

In one move, they can move only in one or two  cells. In our example: the white princess from cell g1 can go to cells: e1, e3, f1, f2, g2, g3, h1, h2, i1, i3. It controls 10 fields (cells). No matter if it’s a Prince or Princess, since these figures are able to move to the cells of any colour. If cells f1, g2, h1 have their own figures, then Pr, Ps, Pr, Ps  from cell g1  have the opportunity to get to cells e1, g3, i1  if cells f2 and / or h2 are free. If there are the opponent’s figures (pieces) in cells f1, g2, h1, the Pr, Ps, Pr, Ps from cell g1 have the opportunity to take the opponent's pieces on these fields (cells), as well as they have the opportunity to get to cells e1, g3, i1 or take the opponent's pieces on these cells if cells f2 and / or h2 are free.            Charts: 5, 6.

The coverage of the figures is shown in diagrams: 7, 8, 9, 10, 11, 12.

Pr and Ps are not eligible to jump over figures like the knight.

 

Castling: On the Queenside King takes vertical h1, Rook g1. 0-0-0 King h1 –R g1

On the Kingside King takes vertical c1, Rook d1. 0-0    Kg c1 – R d1                      Figure (Diagram) 4.


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